Saturday, March 22, 2008

EVE Online: Manufacturing update

Well, the manufacturing business has really improved since I last mentioned it. We're now building and selling two types of cruisers. We move about 20 of these every 3-4 days, with about 10% profit on them. At a sale price of around 4.25 million ISK a piece, that's a decent amount of incoming funds.

Our operation is about to get much larger though. We're purchasing a battleship blueprint original (BPO). One of these sells for around 65 million ISK; making these will require a lot more mineral gathering and capital investment per item. We can also make blueprint copies (BPC) of it to sell. Buying the BPO will cost us around 700 million ISK. Since it's cheaper to buy minerals and make your own battleship, some people will buy a BPC to make their own ships. The huge cost of a BPO makes selling these possible. Also, BPOs/BPCs have material efficiencies. A fresh BPO has a material waste factor of 10%. By researching the battleship BPO for a month and a half, that can be reduced to 1%. The one we're buying has already been researched to a 1% waste factor, so we won't have to deal with that.

EVE continues to be a very interesting game, even after being in it for almost two years. There's no equivalent of World of Warcraft's Level 70 cap, and the social structures are significantly more complex.

As an example, a friend of mine is in a corporation that pays 10 million ISK per person per month to have "blue" status with another alliance out in 0.0 space. What this means that is that they pay money to be listed to all members of the alliance in 0.0 as blue, which means "friend." In 0.0 there are no rules about who can shoot whom, so it's very important that you be listed as friends with the sovereign alliance where you are. Alliances can put up stations that assert sovereignty over an area. Large coalitions of alliances fight over these stations in a bid for access to the massive resources out in 0.0 space.

Currently, my corporation stays almost entirely in space with a security rating of 0.5 and above (high-sec). We're known as "carebears" in EVE parlance; we mine, manufacture and trade to earn money in the market, and almost never get involved in fights with other players. But we have fun, and that's what counts.

1 Comments:

Blogger Ian said...

Just reading that made me want to beat up an economist.

You already have a job, why would you play having one in your spare time? :)

2:57 PM EDT  

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